On the Subject of Question Mark
Look, someone made the lucky block from Minecraft into a module!
- The module will look like the Powerup Block from the game Super Mario Bros. To disarm it, begin by pushing and holding it at any time.
- While the module is held, it will display four rapidly cycling images from table 1T3M.
- Take the sum of the numbers associated with each image and subtract 15 until you get a number between 1 and 15.
- Going in reading order, count the images in table 1T3M and pick the one corresponding to the number you got. That is your target image.
- If the target image is not displayed on the module, pick the spatially closest image (center-to-center) in the table that’s present on the module as your target image. If there are several, either may be used.
- Release when the last seconds digit on the bomb’s timer is the number associated with the target image.
Table 1T3M
|  2 |  1 |  7 |  3 |  4* | 
|  9 |  6 |  8 |  1 |  3 | 
|  8 |  4 |  5 |  6 |  2 | 
* Note: Do not use this as your target image.